Registration and participation | ||
Participation
Driver status
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SpeedSims Server Information | ||||
The race server is available 24/7.
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Race procedure | ||
Login to Race Server At race start time, logon to race server (or even better about 15 min before). Shut down any messaging programs before logging to race server. Warm Up There will be a warm-up run at start time to check internet lag. If some driver has a really bad connection and his car warps all over, he will be asked to leave. Qualifying At 22:00 CET/4pm EST we will start a 10 minute qualifying session. If you lose connection during qualifying you may reconnect to the server. During qualifying you are allowed to telepit. Race Start Right after qualifying we will immediately start the race. We will do a 1 lag lap then restart the race; there will be NO restarts after this so please use heads up smart driving. :) You will not be allowed to join the race after it has started. You cannot rejoin the race if you flip your car, thus your race will be over. If this happens please immediately get your car off the track by going into spectating mode. Mandatory pit stop One mandatory pit stop with full service; you must take 4 tires and fuel. Repairing damage is optional. Race End It is important to save the race replay at race end for eventually needed investigation on race incidents. Even if you have not been involved in any incident, your replay may be required for investigations and comparison to other driver's replays. In case there'll be a mass disconnect because of server trouble (all driver dc) before 75% race length have been run, there'll be a restart of the race.
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Racing Rules | ||
General Racing Rules Drivers must be familiar with their car and the track before entering competition. Drivers that act like they are not able to run a safe race may not be allowed to enter competetion. Practicing to get good knowledge of each specific track and the car's handling is mandatory before racing online. Drivers should never enter a race without having practiced before, as this would dramatically increase the likelyhood for race incidents. We're driving as friends and thus gentlemen like sportsmanship is the required attitude for all drivers. Continuous violation of that axiom will not be tolerated, even if it doesn't go along with explicit rule breaking OvertakingThe safety of overtaking another driver is the responsibility of the overtaking driver who attempts to make the pass. The driver in front is in responsibility of running a reasonable line. Cutting in even though the overtaking car already is on the inside next to your car isn't reasonable. Do not try to pass a car if it's not safe. Never launch any foolhardy overtaking attempts. Race incidents as a result of such misplaced strikes may be punished. It is in each driver's responsibility not to hit opponents' cars. Intentional hitting will result in disqualification. Fighting The driver in front has the right to chose line, but may not "sway" back and forth on straights to block an overtaking car. One "change of lanes" per straight is allowed to chose line into next corner. Lapping/Blue Flags A car that is about to be lapped must yield to the lapping car at least within one lap by giving room for overtaking at first safe opportunity. Intentional "bumping away" a car at lapping that didn't make place at first sight however is not allowed under any circumstances and will be severely punished. Please obey all Blue Flags. Chatting Chat messages are forbidden while a session is in progress. A qualifying session is considered to be active as soon as it begins and is considered to be inactive when time has expired and no cars are on a 'flying lap'. A race session is considered to be active once the lights go green and is considered inactive once all drivers whose cars remain on track have completed the race. As soon as a session goes inactive or an event administrator declares chat to be open, drivers are free to post chat messages. Drivers are expected to refrain from posting any offensive or insulting chat messages. *Administrators will declare chat sessions open, and also when chat sessions are closed . Race linesDrivers are required to keep at least 2 wheels on the race track at all times. Consistent abuse may result in disqualification and no scoring for that race. Drivers who accidental shortcutted a corner must not gain positions on drivers who properly made the corner, and must slow and wait to pull behind any cars that they may have passed while off the racetrack. Drivers that have accidently run off track must make sure only to get back to the track without blocking/hindering any other driver's race line - even if that eventually means to let pass the entire crowd.
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Championship points | |||||||||||||||||||||||||||||||||||||||||||||||
Any starter will receive at least one point if at least 75% of the race length is completed.
Team Scoring
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Complaints on race incidents | ||
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Penalties | ||
Penalties can/will be given as follows
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