table Chassis mass 3500 ;mass of car including driver weight (lbs) mx 64000 ;inertia on x axis (height); (1/2000) * (mass)*(length^2 + width^2) my 64000 ;inertia on y axis (width); (1/2000) * (mass)*(height^2 + length^2) mz 10000 ;inertia on z axis (length); (1/2000) * (mass)*(width^2 + height^2) ;but since NH doesn't use exact physics on this, some "guesstimation" may do as well ;) width 75.0 ;width (inch) height 51.0 ;height (inch) ftrack 60.5 ;distance from left to right front wheel (inch) rtrack 60.5 ;distance from left to right rear wheel (inch) wheelbase 110.0 ;distance from from front to rear axis (inch) cm_height 10.0 ;height of center of mass of car body; important to adjust with rc_heights wheel_lock 0, 35.0 ;front wheel turning angle range, to be adjusted in garage fuel_capacity 22.0 ;gallons of fuel frontal_area 19.0 ;goes with drag = how much accelerating will be slowed down with increasing speed ;sideeffect is how big the car's slipstream will be drag 0.30 ;body drag, see above cp_height 18.0 ;center of pressure height; aerodynamics cp_long 51.0 ;center of pressure position on car's length axis; aerodynamics lat_drag .90 ;sideways drag; only noticeable on speedways, if ever vert_drag 2.0 ;drag from top; only noticeable on speedways, if ever front_lift -0.025 ;body front lift; positive values on lift will cause the car to lift ;and thus wouldn't make any sense rear_lift -0.1 ;body rear lift fspoiler_lift -.31, -.36 ;front spoiler lift range; adjustment range will always be 0 to 100% in garage fspoiler_drag .075, 0.06 ;front spoiler drag range; goes with front spoiler lift rspoiler_lift -.19, -.40 ;rear spoiler lift range rspoiler_drag .038, .080 ;rear spoiler drag range rspoiler_angle 40.0, 70.0 ;rear spoiler adjustment range; if set 0.0,95.0 you'll get a range from 16% to 95% model_offset 0.0, 1.0, 0.0 ;the car's mesh position in the game in relationship to wheels head_pos -14.2, 38.378, -8.154 ;driver's head x,y,z-position head_pitch 0.0 ;driver's view angle; negative value= looking down, pos value = up shifter_throw 10.0, 15.0, 0.0 ;shifter mesh x,y,z-position tachometer 65, 64 ;center of needle on tachometer gauge texture, which has total size of 128x128 tachometer1 0000 21,93 ;x,y pos on gauge texture where needle points to when displaying 0 rpm tachometer2 3000 26,28 ;x,y pos on gauge texture where needle points to when displaying 3000 rpm tachometer3 5000 65,10 ;x,y pos on gauge texture where needle points to when displaying 5000 rpm tachometer4 8000 114,46 ;x,y pos on gauge texture where needle points to when displaying 8000 rpm tachometer5 10000 109,89 ;x,y pos on gauge texture where needle points to when displaying 10000 rpm oil_pressure_gauge 52,132 oil_pressure_gauge1 0 30,149 oil_pressure_gauge2 20 26,132 oil_pressure_gauge3 60 62,108 oil_pressure_gauge4 100 73,149 oil_temp_gauge 137,133 oil_temp_gauge1 0 117,149 oil_temp_gauge2 140 115,146 oil_temp_gauge3 180 111,129 oil_temp_gauge4 200 117,117 oil_temp_gauge5 240 147,108 oil_temp_gauge6 260 158,150 water_temp_gauge 80, 133 water_temp_gauge1 0 59,150 water_temp_gauge2 140 57,147 water_temp_gauge3 180 52,129 water_temp_gauge4 200 57,117 water_temp_gauge5 240 89,108 water_temp_gauge6 260 106,123 water_temp_gauge7 280 101,149 fuel_gauge 123,199 fuel_gauge1 0 103,215 fuel_gauge2 3 95,199 fuel_gauge3 6 107,177 fuel_gauge4 12 149,190 fuel_gauge5 20 144,214 volt_gauge 166,146 volt_gauge1 0 144,131 volt_gauge2 10 153,123 volt_gauge3 16 181,122 volt_gauge4 18 183,126 ; speedometer 0, 160 -145, 0.00, 145 ;should work same way as all other gauge definitions end table BodySpeedway ;used for restrictor plate racing at superspeedways frontal_area 19.0 drag 0.26 cp_height 18.0 cp_long 51.0 lat_drag .90 vert_drag 2.0 front_lift 0.0 rear_lift 0.1 fspoiler_lift -.17, -.19 fspoiler_drag .030, 0.025 rspoiler_lift -.19, -.40 rspoiler_drag .038, .080 end table EngineNormal power_max 720 ;max hp... power_rpm 8000 ;at this rpm torque_max 600 ;max torque... torque_rpm 4800 ;at this rpm redline 8600 ;max rpm (shift light) idle_speed 800 ;idle rpm inertia 15 ;engine's inertia drag .045 ;if set lower than 0.03, there will be no engine overheating fuel_consumption . .04 ;just what it says mass 360 ; engine mass (not used?) displacement 8.0 ;not used; total engine cylinder volume sound eng1 ;what sound files to use; ;here: eng1i.sfx = idle sound, ; eng10.sfx = external sound ; eng11.sfx = internal sound low rpm ; eng12.sfx = internal sound high rpm ; eng1e.ens = definition file ;need to be located in part.res cold_idle_speed 1500 ;idle rpm for cold engine engine_temp 180 ;temperature when engine starts overheating oil_pressure 15, 10, 60 ;oil pressure normal,min,max values, as displayed on gauge end table EngineRestrictor ;used for restrictor plate racing at superspeedways power_max 364 power_rpm 6800 torque_max 420 torque_rpm 4500 redline 8600 idle_speed 800 inertia 15 drag .045 fuel_consumption . 04 mass 360 displacement 8.0 sound eng1 cold_idle_speed 1500 engine_temp 180 oil_pressure 15, 10, 60 end table Transmission num_gears 4 ;number of gears inertia 5 ;how free tranny is drag .0001 ; torque_balance 1.0 ;1 = rear wheel driven ;0 = front wheel driven ;01-0.9 = 4 wheel driven fstiff 0.0 ;differential coupling force (front) rstiff 10.0 ;differential coupling force (rear) cstiff 0.0 ;differential coupling force (all) ratio 3.73 ;final gear ratio preset, to be adjusted in garage clutch_torque 1600 ;torque when releasing clutch clutch_rpm 400 ;rpm on releasing clutch end table Front camber -10, 10 ;front camber range toe -4, 4 ;front wheels' toe ride 5, 9 ;front wheels' ride height range; will be set by track physics caster 6.0 ;front caster; the higher, the less directly/nervous will the car react to steering manouevres anti_pitch .10 ;dunno rc_height 0 ;front roll center height; ;if higher than rear roll center, the car will tend to understeer ;if lower than rear roll center, the car will tend to oversteer ; imagine an axis from front to rear roll center: ; the center of mass will roll around this axis, so it's important ; to adjust center of mass height to this roll center axis, otherwise ; the car may either feel like dead or easily tip over in turns bump_camber -.20 ;camber of shocks bump_toe -.40 ;toe on shocks compliance_steer .09 ;determination of front wheel steering (?) compliance_camber .60 ;flexibility on camber (?) torque_steer 1.0 ;degree of flex per 1000lbs of force solid_axle no ;just what is says damage_impulse .5 ;how easily the car's front suspension gets damaged removal_impulse .6 ;how easily the car loses front wheels on crashes rate 200,600 ;front spring rate range divided by 2 (on rear NOT divided by 2!) sway 0,800 ;front sway bar range bump 60,840 ;front bump range rebound 60,840 ;front rebound range rubber_rate 400 ;front bump stop rate; should be set 0 on cars that don't have such rubber stops rubber_height 1.0 ;should be set 0 on road racing cars; height of bump stop rubber resistance .110 ;front tire resistance to longitudinal movement friction 10 ;actually this defines how fast/much front tires heat up on speed = tire wear rate diameter 17 ;not used; same as tire_diameter tire_diameter 28 ;just what is says aspect 35 ;front tire/rim diameter ratio; goes with lateral stiffness/grip width 305 ;front tire width mass 20 ;front tire mass; tire_diameter^2*PI*(tire_width/30000) moment 350 ;front tire inertia; 1/40 * tire_diameter^2 * tire_mass model rtire ;front tire mesh model ref_width 305 ;not used; same as width magic_b .714 ;magic numbers, define tire compund attributes magic_c 1.40 ; magic_d 1.0 ; magic_e -.20 ;lateral stiffness and friction are defined by linear functions: frict_k1 1.46 ;front tire lateral grip at load1/slow turns frict_load1 800 frict_k2 1.25 ;front tire lateral grip at load2/fast turns frict_load2 2000 stiff_c1 410 ;front tire lateral stiffness at load1/slow turns stiff_load1 800 stiff_c2 633 ;front tire lateral stiffness at load2/fast turns stiff_load2 2000 camber_stiff .05 ;front tire stiffness at camber peak camber_grip .09 ;front tires grip at camber peak camber_peak 5 ;camber peak long_stiff 1.1 ;front tires' stiffness for longitudinal movement as multiple of lateral long_frict 1.4 ;front tires' friction for longitudinal movement as multiple of lateral brake_force 0,3000 ;front brake force range end table Rear ;same as on front tire definitions camber -1.5, 1.5 toe -.5, .5 ride 5, 9 caster 0.0 anti_pitch .30 rc_height 4 bump_camber -1.0 bump_toe .05 compliance_steer .09 compliance_camber .01 torque_steer 0.2 solid_axle yes damage_impulse .5 removal_impulse .6 rate 200,600 sway 0,50 bump 60,840 rebound 60,840 rubber_rate 400 rubber_height 1.0 resistance .110 friction 10 diameter 17 tire_diameter 28 aspect 35 width 305 mass 24 moment 350 model rtire ref_width 305 magic_b .714 magic_c 1.40 magic_d 1.0 magic_e -.20 frict_load1 800 frict_k1 1.46 frict_load2 2000 frict_k2 1.25 stiff_load1 800 stiff_c1 418.2 stiff_load2 2000 stiff_c2 645.7 camber_stiff .05 camber_grip .09 camber_peak 5 long_stiff 1.1 long_frict 1.4 brake_force 0,3000 end end